LET THE GAMES BEGIN A Roman gladiator stands at the center of the great Colosseum looking up at the emperor, awaiting his decision. With the power of life or death, the emperor's thumb is outstretched, and the monarch's expression unforgiving. He appears poised to signal the gladiator to kill his defeated opponent. This was the scene, captured in the painting Pollice Verso (translation: Thumbs Down) by the 19th-century artist Jean-Leon Gerome that fired the imagination of director Ridley Scott and put him at the helm of the epic action drama "Gladiator." Executive producer and co-head of DreamWorks Pictures Walter Parkes, along with producer Douglas Wick, showed Scott the painting even before giving him the s cript. Scott recalls, "Walter and Doug came by my office and laid a reproduction of the painting on my desk. That image spoke to me of the Roman Empire in all its glory and wickedness. I knew right then and there I was hooked." Fortunately for the director, Parkes also had a screenplay entitled "Gladiator," written by David Franzoni, John Logan and William Nicholson. Wick offers, "About two years ago, David Franzoni came to me wanting to do a movie set in ancient Rome. We started doing the research and discovered that almost every aspect of the culture revolved around the arena. It was at the epicenter of all levels of society, and, in support of it, huge breakthroughs were made in architecture, in metalwork, in drainage卆lmost everything imaginable. The more we learned, the more convinced we were that the arena would be an amazing place to set a story." "Starting from that very rough idea, we set out to create a hero who could take the audience on an emotional journey through this amazing milieu," Parkes adds. "As the s cript came together, we realized the real challenge would be to find a filmmaker who could deal with the sheer physical size and spectacle of the movie with such mastery that the essential elements of character and story would not be overpowered by the setting. From the start, Ridley Scott was at the top of our list." Scott notes, "Entertainment has frequently been used as a tool of leaders as a means to distract an abused citizenry. The most tyrannical ruler must still beguile his people even as he brutalizes them. The gladiatorial games were such a distraction. Our story suggests that, should a hero arise out of the carnage of the arena, his popularity would give him tremendous power卆nd were he to be a genuine champion of the people, he might threaten even the most absolute tyrant." Despite his enthusiasm for the project, Scott was aware that he was venturing into a genre whose popularity had not been tested in this generation. "'Spartacus' was 40 years ago," the director observes. "'Ben Hur' before that. These movies were part of my cinema-going youth, but at the dawn of a new millennium, I thought this might be the ideal time to revisit what may have been the most important period of the last two thousand years, if not in all of recorded history: the apex and the beginning of the decline of the greatest military and political power the world has ever known."
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